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‘Peak’ Tops 2 Million Sales in Nine Days as Developers Outline Next Steps

Developers are prioritizing bug fixes to stabilize the base game before expanding its content.

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Overview

  • Peak has sold more than two million copies on Steam within nine days, with its second million units moving in just three days.
  • Aggro Crab and Landfall are focusing on resolving disconnection and reconnection issues, performance and optimization problems, microphone and audio glitches, and game crashes.
  • The small development team is compiling community feedback to inform quality-of-life improvements and potential new features.
  • A localization update is confirmed to arrive soon, aiming to make Peak accessible to a wider global audience.
  • Future plans include content expansions and branded merchandise, though the studios have not provided a release schedule.