Overview
- Four new Tower Map areas have been added, alongside significant changes to map mechanics, including checkpoints and increased monster density.
- The Arbiter of Ash boss fight now allows up to six respawn attempts at base difficulty, with adjustments to its mechanics to reduce player frustration.
- Monster abilities and visuals have been reworked, with reduced damage scaling and clearer telegraphing for attacks to improve gameplay fairness.
- Armor effectiveness has been increased by 15%, and nearly all unique items have been buffed to enhance their usability across different stages of the game.
- Quality-of-life improvements include faster world map loading, the ability to overwrite socketed items, and reduced visual clutter in maps.