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Palworld Readies 1.0 Release as Developer Orders Full Mod Removal

Pocketpair says sweeping system changes make manually deleting old mods essential to avoid crashes and corrupted saves before the launch.

Overview

  • Palworld is set to leave early access with a 1.0 update on July 10, a release Pocketpair says will restructure progression, add new areas and Pals, and change core game systems.
  • Pocketpair produced an unusually large 1.0 patch document that exceeded Steam's post limit and was later posted in full after the problem was fixed.
  • The studio warns that simply disabling mods is not enough and instructs players to back up saves, unsubscribe Workshop items, delete Pal\Binaries\Win64 and Pal\Content\Paks, and verify game files before updating.
  • Players are told to reinstall mods only after mod creators confirm 1.0 compatibility and to test mods one at a time because issues caused by modified game data will not be supported by Pocketpair.
  • Pocketpair said it will keep Palworld priced at $29.99 as it exits early access, and the scale of the 1.0 changes has prompted players to treat the update as effectively a major relaunch that may require fresh saves and careful testing.