Overview
- Capcom’s new Genma Experiments trailer introduces Dokyo’s underground lab and reveals enemies such as Greater Nue, Kogashira, and Chijiko.
- Gamescom demos confirm Deflect, Parry, Issen, Blazing State, and Soul Absorption as the core timing-based mechanics driving combat.
- Previewers describe deliberate, non‑Soulslike pacing with generous parry windows and selectable Story and Action difficulty modes.
- A duel with rival gauntlet‑wielder Sasaki Ganryu showcases one‑on‑one swordplay depth, stamina breaks, and finishers that yield different orb rewards.
- Visuals and animation draw praise, Musashi features Toshiro Mifune’s likeness, and the game is slated for PS5, Xbox Series, and PC in 2026 with a playable Gamescom demo.