Overview
- The sequel will ship with both first-person and two third-person viewpoints.
- Game director Brandon Adler says work on the third-person mode began about two years ago after priorities were reassessed.
- Obsidian partnered with external studio Disruptive to build a camera system designed to feel cohesive in play.
- Implementing the option required extensive integration work across animations, in-world interactions, and field of view.
- The Outer Worlds 2 is slated to launch on October 29, and the third-person option will be available at launch.