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Obsidian Adds Third-Person View to The Outer Worlds 2 Ahead of October Launch

The studio reversed its first-person-only plan after sustained player requests prompted a mid-development rethink.

Overview

  • The sequel will ship with both first-person and two third-person viewpoints.
  • Game director Brandon Adler says work on the third-person mode began about two years ago after priorities were reassessed.
  • Obsidian partnered with external studio Disruptive to build a camera system designed to feel cohesive in play.
  • Implementing the option required extensive integration work across animations, in-world interactions, and field of view.
  • The Outer Worlds 2 is slated to launch on October 29, and the third-person option will be available at launch.