Overview
- Nvidia says Indiana Jones and the Great Circle will be the first game to support the new hair system.
- RTX Hair renders strands using Linear Swept Spheres instead of triangles to better match hair shapes, cut geometry, and improve lighting and shadows.
- In this implementation, the LSS-based model activates only on RTX 50-series Blackwell GPUs, with other cards retaining the existing hair rendering.
- The feature arrives as an update to the game’s real-time path-tracing mode.
- Nvidia has not released detailed performance benchmarks, and the feature follows a delay from its initial February announcement alongside DLSS 4 MFG.