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Nvidia’s DLSS Transformer Model Exits Beta Ahead of DLSS4 Rollout

Available now in SDK 310.3.0, the transformer model refines pixel-level upscaling ahead of its integration into DLSS4 in the coming months

Nvidia DLSS 4 Transformer Model
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Overview

  • Nvidia’s DLSS upscaling shifts from CNNs to a transformer-based model that assesses each pixel for more precise image reconstruction.
  • The transformer model became widely available to developers with the release of DLSS SDK 310.3.0, marking the end of its beta phase.
  • Doubling the model’s parameters enables a 30–50 percent increase in ray tracing throughput and cuts processing latency to around 1 millisecond on an RTX 5090.
  • All RTX GPUs from the Turing generation through Blackwell will support the new model, with RTX 50-series cards gaining exclusive multi-frame generation of up to three synthetic frames per real frame.
  • Gamers can expect noticeably sharper visuals, reduced ghosting, and fewer artifacts when DLSS4 officially launches later this year.