Overview
- The RTX Hair update for Indiana Jones and the Great Circle is slated for September and will integrate into the game’s real-time path tracing mode.
- It replaces triangle-based hair geometry with Linear Swept Spheres to reduce the number of rendered strands and cut VRAM usage.
- Dedicated ray-tracing hardware in RTX 50-series GPUs accelerates hair and fur effects for more accurate strand fitting and illumination.
- Nvidia asserts that RTX Hair delivers fuller, more realistic hairstyles with only a modest impact on frame rates and memory consumption.
- Wider implementation will depend on independent performance testing and developer adoption in future game titles.