Overview
- Version 581.29 is available now with day-one optimizations for Borderlands 4, out tomorrow, and for Dying Light: The Beast, due September 19.
- Nvidia enables DLSS 4 with Multi‑Frame Generation in both titles, while Dying Light: The Beast also uses DLSS Ray Reconstruction for its ray‑traced effects.
- The company says Borderlands 4 performance can climb up to 5.5× on RTX 50‑series GPUs when DLSS 4 Super Resolution, Frame Generation, and Multi‑Frame Generation are combined.
- Nvidia Reflex is supported in Borderlands 4, with the firm claiming up to a 54% reduction in system latency.
- An Nvidia app update adds an RTX Remix particle system for modern fire, smoke, and reactive effects in older games, alongside RTX 50‑series restocks and a limited Borderlands 4 + GPU bundle running through September 22.