Overview
- The Nvidia App update to version 11.0.6 makes DLSS 4.5 broadly available and requires the latest Game Ready driver.
- A second‑generation transformer introduces Model M for performance modes and Model L for ultra performance, with Preset K set as the new default for remaining modes.
- DLSS 4.5 can be applied across more than 400 games and apps through native support or per‑title overrides, which now cover dozens of additional games.
- Developers can add DLSS 4.5 via the Streamline plugin and adopt the RTX Neural Texture Compression SDK 0.9, which delivers up to 6x faster BC7 encoding and up to 40% faster inference.
- Six‑times and Dynamic Multi Frame Generation are not enabled in the public build and are planned for RTX 50‑series in spring 2026, while DLSS 4 frame generation is already supported in over 250 titles.