Nvidia Ends PhysX Support on RTX 50 Series GPUs, Impacting Legacy Games
The removal of 32-bit CUDA application support means older PhysX-enabled games now rely on CPUs, causing performance issues.
- Nvidia's RTX 50 series GPUs no longer support 32-bit PhysX, marking the end of the technology on modern hardware.
- PhysX was a GPU-accelerated physics simulation SDK used in popular games like Batman: Arkham Asylum, Borderlands 2, and Metro: 2033.
- With the removal of support, physics calculations in older games now shift to the CPU, leading to significant performance drops on RTX 50 GPUs.
- Gamers can maintain PhysX functionality by pairing RTX 50 cards with older GPUs, though this workaround requires additional hardware and configuration.
- The move reflects Nvidia's broader transition away from legacy technologies, though it leaves fans of older PhysX-powered games with limited options.