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Nvidia Ends PhysX Support on RTX 50 Series GPUs, Impacting Legacy Games

The removal of 32-bit CUDA application support means older PhysX-enabled games now rely on CPUs, causing performance issues.

  • Nvidia's RTX 50 series GPUs no longer support 32-bit PhysX, marking the end of the technology on modern hardware.
  • PhysX was a GPU-accelerated physics simulation SDK used in popular games like Batman: Arkham Asylum, Borderlands 2, and Metro: 2033.
  • With the removal of support, physics calculations in older games now shift to the CPU, leading to significant performance drops on RTX 50 GPUs.
  • Gamers can maintain PhysX functionality by pairing RTX 50 cards with older GPUs, though this workaround requires additional hardware and configuration.
  • The move reflects Nvidia's broader transition away from legacy technologies, though it leaves fans of older PhysX-powered games with limited options.
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