Overview
- The game is available now on iOS and Android in more than 70 countries with support for 10 languages.
- Developed with Intelligent Systems and DeNA, it is billed as a “real-time tactics and treachery” spin-off of the main series.
- Each run features three players with one secretly a disciple of shadow, and a post-battle vote that alters the next fight’s difficulty.
- Monetization includes optional in-app purchases and a seasonal pass, with player-to-player trading for loot using in-game Gold.
- Early coverage likens the design to Among Us, and initial player feedback includes sharp criticism of the gameplay and monetization.