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Nintendo Revamps eShop Charts to Prioritize Revenue Over Downloads

The new ranking system aims to curb shovelware dominance while raising concerns about indie game visibility.

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Overview

  • Nintendo's eShop charts now rank games based on revenue generated over 72 hours instead of unit sales over 48 hours.
  • The change is designed to reduce the prominence of low-effort, cheaply priced shovelware titles often exploiting download-based rankings.
  • Full-priced AAA games like Mario Kart are now more prominently featured, benefiting from the revenue-based methodology.
  • Independent developers worry the shift could harm visibility for discounted premium indie games, which previously thrived under the old system.
  • The updated fine print on the eShop charts reflects the change, stating rankings are now determined by 'highest sales for the past three days.'