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Netmarble Pushes Seven Deadly Sins: Origin Launch to March After Beta Feedback

The developer says player testing surfaced issues that demand structural fixes.

Overview

  • The free-to-play open-world action RPG was moved from a planned January 28 release to a March window with no specific date set.
  • Player feedback highlighted unresponsive character handling, inconvenient movement and targeting, excessive difficulty, slow combat tempo and skill response, and a complex menu structure.
  • Netmarble published Developer Notes #5 outlining the planned improvements and the focus on system-level adjustments rather than quick tuning.
  • The studio issued an apology for missing the January target and pledged to use the next two months to raise overall quality.
  • The game is slated for PlayStation 5, PC via Steam, iOS, and Android, with testers also praising visuals, story presentation, exploration, and fidelity to the anime.