NetEase Lays Off U.S. Developers Despite Marvel Rivals' Massive Success
The Chinese gaming giant cites cost-cutting and efficiency optimization as reasons for layoffs, raising concerns about its commitment to overseas investments.
- NetEase laid off members of the U.S.-based Marvel Rivals development team, including key designers, despite the game's $136 million revenue in its launch month.
- The company stated the layoffs were part of a broader effort to 'optimize development efficiency' and restructure its global design teams.
- Industry insiders speculate that NetEase may be scaling back its overseas investments, citing high costs and confidence in China's growing triple-A game development capabilities.
- NetEase denied claims it is divesting its international holdings, affirming its commitment to global expansion but acknowledging some strategic adjustments in its overseas operations.
- The layoffs reflect broader challenges in the gaming industry, including post-COVID market corrections, rising costs, and geopolitical tensions influencing business strategies.































