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NetEase Denies EOMM in Marvel Rivals, Details Matchmaking and Limits Big Premades

A detailed video aims to rebuild trust by explaining the math behind ranked matches.

Marvel Rivals dev hits back at EOMM allegations, confirms you're imagining it
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Overview

  • Lead combat designer Zhiyong released an 18-minute breakdown rejecting Engagement Optimized Matchmaking and explaining how ranks and matches are calculated.
  • The system targets teams with similar average competitive scores while factoring server choice and team composition, and it reduces the weight of personal performance at higher tiers.
  • NetEase is restricting parties of four or more from queueing together in higher-ranked lobbies to cut down on skewed games.
  • The studio is not adopting a role queue, citing player freedom and longer wait times, and it plans to make tank and support heroes more appealing.
  • Skepticism remains as players push for placement matches and criticize rank-protection items, while executive producer Danny Koo signals support for exploring placements.