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Naughty Dog Cancels The Last of Us Online to Focus on Single-Player Games

The decision allows the studio to continue its legacy of creating acclaimed single-player narrative games, with multiple new titles currently in development.

  • Naughty Dog, the developer of the acclaimed games Uncharted and The Last of Us, has cancelled the development of The Last of Us Online, a multiplayer game that had been in development for several years.
  • The decision to cancel the game was due to the realization that to release and support the game as a live service offering, it would require the full attention of the entire studio, impacting the development of future single-player games.
  • Naughty Dog has stated that it had two paths to choose from: become a solely live service games studio or continue to focus on single-player narrative games that have defined Naughty Dog's heritage. The studio chose the latter.
  • The cancellation of The Last of Us Online has been met with mixed reactions, with some fans expressing disappointment, while others are relieved that the studio will continue to focus on single-player games.
  • Naughty Dog has confirmed that it is working on more than one ambitious, brand new single-player game.
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