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MotionBlocks Introduced as Breakthrough Tool for Accessible Virtual Reality

University of Waterloo researchers present a customizable VR input remapping system to address mobility barriers, aiming to inspire industry-wide adoption.

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Overview

  • MotionBlocks allows users with mobility impairments to map simple geometric motions into larger, game-required gestures for immersive VR experiences.
  • The tool addresses accessibility gaps in VR games, which often demand exaggerated physical movements that exclude individuals with limited mobility.
  • Extensive user testing revealed increased comfort, reduced fatigue, and a sense of inclusion among participants with disabilities.
  • The research was showcased at the CHI Conference in Japan, emphasizing its potential to drive inclusive design in the VR industry.
  • Currently positioned as a proof-of-concept, the team hopes MotionBlocks will inspire VR developers to integrate adaptive motion mapping features into their platforms.