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Mortal Shell II Launches With Faster Combat and Expanded Shells

Early critical praise suggests the sequel could reshape how Soulslike games favor speed and aggression.

Overview

  • Mortal Shell II went live Thursday on PC (Steam), PlayStation 5 and Xbox Series X|S in standard and Devout editions.
  • The game removes the traditional stamina gauge and raises the Shell count from four to eight, adding active and passive abilities that broaden build options.
  • Early reviews are strongly positive, with critics praising the combat, exploration and atmosphere and some aggregators placing the game in the mid‑80s range.
  • Multiple outlets also reported platform-specific problems such as camera issues, hit‑detection and animation quirks and occasional late‑game balance spikes, and the developer has issued a day‑one patch with more fixes planned.
  • The sequel keeps core Soulslike features like high difficulty and cryptic lore while adding quality‑of‑life systems and sidearms that make play more aggressive and accessible for a wider range of players.