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Moonlighter 2 Enters Early Access With 3D Overhaul and Roguelike Dungeons

Extensive player testing drove a rebuild of core shop, inventory, pricing systems ahead of launch.

Overview

  • The early access build is live on Steam with three dungeon biomes, around 120 relics, four main weapons, and roughly 100 shop and dungeon perks.
  • The sequel shifts from 2D pixel art to a 3D isometric presentation and swaps sealed-room layouts for branching paths in a roguelike structure.
  • Developers replaced a fixed-price loot model with a multiplicative rarity system to give players meaningful control over item pricing.
  • Inventory and store management were reworked after a Steam Next Fest demo and fall playtests, adding new inventory interactions and shop modifiers.
  • Digital Sun and 11 bit studios say more environments, bosses, NPCs, quests, and expanded shop features are planned during early access, with the duration still unspecified.