Overview
- The staggered launch plan marks a reversal from Moon Studios’ history of debuting its Ori games exclusively on Xbox platforms.
- CEO Thomas Mahler says PS5 and Switch 2’s larger user bases offer better returns than Xbox Series X/S in the current market.
- The studio notes that optimizing No Rest for the Wicked on both Xbox Series X and Series S demands more development effort than porting to PS5 hardware.
- Focusing on PlayStation and Nintendo first will let Moon Studios deliver community-requested features such as co-op multiplayer more quickly.
- Having reclaimed its publishing rights from Take-Two in March, the independent studio now directs its own platform strategy without external mandates.