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Monster Hunter Wilds Update 1.021 Expands Endgame, Stumbles on Crash Bug

Capcom is rolling out an immediate hotfix for a faint-and-return crash in the latest patch.

Promotional screenshot of a player hunting Gravios with a pick-axe.
Hunt the challenging new 9★ Tempered Monsters for shining new rewards.
Monster Hunter Wilds
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Overview

  • Patch 1.021 frontloads September’s endgame plans by adding nine new 9★ Tempered monsters for Hunter Rank 100 players.
  • Players can now collect Glowing Stones that appraise into randomized talismans with varied skills and decoration slots.
  • Weapon balance adjustments grew from five originally planned types to 11, and quality-of-life tweaks aim to smooth combat.
  • Reports of a game crash when fainting and returning to camp have prompted Capcom to prepare hotfix Ver.1.021.01.00.
  • PC performance problems linger despite shader, anti-cheat and super-resolution fixes, so Capcom recommends frame rate limits and schedules deeper CPU/GPU optimizations for winter.