Overview
- Speaking to Game Informer, Hidetaka Miyazaki called Bloodborne a special game and the strongest reflection of his own design sensibility.
- He described Bloodborne’s production as likely FromSoftware’s most challenging development cycle from a studio perspective.
- The game went on to earn exceptional critical acclaim for the studio, later surpassed by Elden Ring.
- Bloodborne remains locked to PS4 with no PS5 version, PC port, or official 60fps patch.
- Miyazaki previously welcomed fan interest in a remake and PC port, while former Sony executive Shuhei Yoshida has suggested he is too busy and protective to hand it off.