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Miyazaki Calls Bloodborne His Most Personal Work, Raising Fresh Questions About Its Future

His new remarks come with no update on a PS5 or PC release.

Overview

  • Speaking to Game Informer, Hidetaka Miyazaki called Bloodborne a special game and the strongest reflection of his own design sensibility.
  • He described Bloodborne’s production as likely FromSoftware’s most challenging development cycle from a studio perspective.
  • The game went on to earn exceptional critical acclaim for the studio, later surpassed by Elden Ring.
  • Bloodborne remains locked to PS4 with no PS5 version, PC port, or official 60fps patch.
  • Miyazaki previously welcomed fan interest in a remake and PC port, while former Sony executive Shuhei Yoshida has suggested he is too busy and protective to hand it off.