Overview
- In a new Game Informer interview, Hidetaka Miyazaki calls Bloodborne “a special game” and “perhaps the strongest reflection” of his design sensibility.
- He says the project had “probably the most challenging development cycle” at FromSoftware and that he personally shaped its story, world, and systems.
- Despite persistent demand, there is still no PS5 version, PC port, remaster, sequel, or official 60fps update for the PS4 release.
- Former PlayStation executive Shuhei Yoshida has suggested Miyazaki is too busy to oversee a revisit and reluctant to let others handle it, according to reporting.
- Sony offered little to mark the game’s 10th anniversary in 2024, reinforcing perceptions that the franchise remains in limbo.