Overview
- On June 10, MindsEye released for PC, PS5 and Xbox Series X|S amid widespread reports of 30 fps caps, frequent crashes and erratic physics glitches
- Steam user reviews have trended mostly negative, with many players criticizing the $60 price point for an unfinished experience and some requesting refunds
- Co-CEO Mark Gerhard drew backlash by alleging paid actors fueled pre-launch negativity while two senior executives departed days before release
- No major games outlets received review codes ahead of launch, leaving critics and players to judge the game blind and fueling surprise at its technical state
- Build a Rocket Boy says patch three will integrate Unreal Engine 5.6 performance improvements across consoles and mainstream PC hardware