Overview
- Players across PlayStation 5, Xbox Series X|S and PC have encountered hard 30 FPS caps, frequent crashes and notable visual glitches.
- No advance review copies were provided to mainstream outlets, and the studio asked early streamers to hold off live coverage until official release times.
- A 16 GB day-one patch with bug fixes and performance improvements is available for PC and PlayStation but remains held up on Xbox due to certification delays.
- Observers warn that extended non-interactive cutscenes at the start could push playtime past platform refund limits, limiting players’ return options.
- Two senior Build a Rocket Boy executives departed in the days before launch, and co-CEO Mark Gerhard has alleged a funded campaign to discredit the game.