Overview
- MindsEye launched on June 10 with widespread bugs, frequent crashes and 30-FPS limits that leave gameplay stuttering across PC, PlayStation and Xbox platforms.
- Steam user reviews have settled at a mixed 42 percent positive rating after hundreds of critiques citing poor optimization and clunky controls.
- Build A Rocket Boy acknowledged high spec requirements and pledged to integrate Unreal Engine 5.6 improvements in patch three, with timing to be announced within 24 hours.
- Pre-release controversies included claims by co-CEO Mark Gerhard of paid actors trashing the game, executive departures days before launch and lack of review codes for major outlets.
- Peak concurrent player count held around 3,300 on Steam, prompting comparisons to other troubled rollouts like Cyberpunk 2077 and raising questions about the studio’s broader comeback strategy.