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Microsoft's AI-Generated Quake II Demo Faces Widespread Backlash

The experimental browser-based tech demo, built on Muse and WHAMM AI models, is criticized for severe technical flaws and poor gameplay experience.

Overview

  • Microsoft released an AI-generated Quake II demo as a research project to showcase the capabilities of its Muse and WHAMM models in game development.
  • The demo, available to play in a web browser, features real-time AI-generated gameplay but suffers from significant issues including low frame rates, blurry visuals, and unresponsive controls.
  • Microsoft positioned the demo as a proof of concept for game development and preservation, acknowledging its limitations and emphasizing it is not a commercial product.
  • Gamers and critics have widely condemned the demo, describing it as unplayable and a poor imitation of the original Quake II, raising concerns about AI's role in creative industries.
  • The project required substantial resource investments, leading to debates about the environmental and financial costs of such AI-driven experiments.

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