Overview
- The new DirectX Advanced Shader Delivery standardizes shader data into a State Object Database and pairs it with a cloud Precompiled Shader Database delivered with games.
- Microsoft says preloading shaders can cut download-to-play time by up to 85 percent and make first launches up to 10 times faster with smoother performance and lower power use.
- Early support is limited to the Xbox gaming store and Xbox PC app on AMD processors used in the Asus ROG Xbox Ally and Ally X handhelds.
- The AgilitySDK is slated for September to let other storefronts and developers integrate the feature, with plans to extend support to already shipped games over time.
- Windows will auto-refresh the shader cache after driver updates, and broader impact will depend on developer adoption and additional device partnerships.