Overview
- Phil Spencer announced a reduction of more than 9,100 Xbox roles to streamline operations and sharpen the division’s focus on strategic growth.
- Rare’s Everwild, first revealed in 2019 and rebooted under Gregg Mayles in 2021, has been cancelled after over a decade of development.
- Anonymous developers report that Everwild struggled to establish a clear creative vision despite multiple redesigns and leadership interventions.
- The layoffs will affect Rare and other Xbox studios as Microsoft reorganises its gaming group to improve efficiency and resource allocation.
- Spencer had publicly asserted earlier this year that Everwild was making progress even though it had not appeared in any major Xbox showcases since 2020.