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Microsoft Explores Xbox Handheld Possibilities Amid Industry Challenges

Phil Spencer discusses the potential for an Xbox handheld device and the broader issues facing the gaming industry, including rising development costs and market stagnation.

  • Microsoft's gaming head, Phil Spencer, expresses interest in creating an Xbox handheld device, highlighting the need for Windows optimization to enhance the gaming experience.
  • The gaming industry faces significant challenges, including skyrocketing development costs, which have reached up to $300 million for AAA titles, and a lack of market growth.
  • Spencer advocates for abandoning exclusivity and attracting new customers to address the industry's stagnation and financial risks associated with big-budget game development.
  • Layoffs in the gaming sector, including 1,900 workers from Microsoft's gaming division, reflect the industry's struggles with growth and profitability.
  • Microsoft considers porting more former exclusives to other consoles as part of a strategy to stimulate industry growth and attract a younger audience.
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