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Megabonk Sells 1 Million Copies in Two Weeks

Player interest continues to climb, with a fresh peak on October 2.

Overview

  • The solo developer confirmed the milestone in a post on X, marking one million sales roughly two weeks after launch.
  • They thanked players, said they would take a short break, and indicated a roadmap and fixes are planned next.
  • Recent player counts surpassed the original peak, with the latest high recorded on October 2, according to Dexerto.
  • Early reception on Steam has been strong, with thousands of Very Positive reviews reported within the first week, GamesRadar+ notes.
  • Coverage describes Megabonk as a solo-made roguelike with PS1-style visuals, drawing comparisons to Vampire Survivors and Risk of Rain 2, and observes it reached the mark slower than some 2025 hits like Peak and Schedule 1.