Overview
- Each Expedition begins with three Healing Flask charges displayed beneath the health bar.
- Interacting with altars at Churches scattered across the Limveld map grants one additional charge per location, raising the maximum to six or seven when all are visited.
- Visiting Statues of Marika and lighting the candle-lit tables before them rewards a single extra Flask charge.
- Defeating each night’s major boss delivers another Flask charge as a bonus before the next day begins.
- Relics and equipment upgrades enhance the Sacred Flask’s healing potency, offering alternative methods to restore health.