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Marvel Tōkon PC Port Struggles as Developer Pushes Immediate Patch

Widespread stutter and frame‑pacing failures are undermining online matches, risking competitive integrity and player access in some regions.

Overview

  • Players report severe stuttering, frequent frame drops and high CPU usage on the Windows build that have left many calling the PC port borderline unplayable and driving a low Steam score.
  • Arc System Works has acknowledged the problems and taken live services down for emergency maintenance while promising a near‑term PC performance and stability update to reduce lag and fix frame drops.
  • Community fixes being shared include using the in‑game “set graphics automatically” option, reloading shaders, capping the framerate with RivaTuner or GPU control panels at 59.9/60 fps, and launching the Epic Games Store in the background, but results are inconsistent between players.
  • Technical failures are affecting multiplayer and tournaments, with some organizers banning Windows entrants, PS5 players disabling crossplay, and streamers switching to PS5 to avoid PC‑side instability.
  • The PC build’s use of Unreal Engine 5, Epic backend services and mandatory PlayStation Network account linking are suspected contributors to the issues and could limit access in roughly 132 countries, posing commercial and esports risks if problems persist.