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Marvel Tōkon Patch Improves PC Performance After Rocky Launch

Developers cut CPU load and removed periodic audio checks that caused sudden frame drops, producing broad but not universal gains in stability for Windows players.

Overview

  • Arc System Works took servers offline and released a 10GB update on Monday that the studio says reduces CPU usage, fixes audio‑device checks that caused abrupt drops, and patches resolution‑linked frame‑rate faults.
  • The PS5 build ran smoothly at launch while the Windows port suffered microstutters, high CPU use, and frame drops that drove a wave of negative Steam reviews and public complaints.
  • Before the official fix, players circulated stopgap workarounds such as running the Epic Games Store in the background, using a 59.9 FPS cap with RivaTuner, enabling the game’s auto graphics setting, and manually warming shaders.
  • Post‑patch reports are mixed: many PC users now report steadier 60 FPS play and smoother online matches, but a minority still see problems and some rollback netcode and crossplay matchmaking issues remain under observation.
  • The quick update eases the immediate playability crisis but Arc System Works will need continued monitoring, follow‑up fixes, and clearer PC guidance to restore competitive trust and improve the game’s early Steam rating.