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Marvel Tōkon Beta Marred by Widespread PC Performance Problems

Arc System Works must fix PC performance and input issues ahead of the scheduled August 6 launch.

Overview

  • The open beta held over the weekend exposed pervasive PC problems that left many players unable to play reliably or test online features.
  • Players reported specific faults including very high CPU use at startup, severe frame drops and stutters, crashes, and inconsistent input buffering that broke combos and moves.
  • Arc System Works publicly apologised, opened a multi‑part troubleshooting thread that lists community-sourced workarounds, and is collecting player feedback via a survey while it investigates fixes.
  • Some temporary steps such as precompiling shaders or enabling a shader warmup setting helped some users but results vary by system and the studio warns these are not confirmed fixes.
  • The game’s strong gameplay praise is at risk of being overshadowed by these technical faults and a PSN account‑linking requirement that currently blocks the PC release in over 100 countries, which could limit player access and damage launch momentum.