Overview
- Lead designer Zhiyong released a technical video explaining that the game computes player skill with hidden numerical systems and balances teams by average competitive scores.
- Developers are barring premade groups of four or more from entering higher‑ranked queues in an effort to curb one‑sided results.
- NetEase declines to implement an Overwatch‑style role queue, citing a desire for player freedom and concerns about significantly longer wait times.
- The team says it is working to make tank and support heroes more engaging and to lower competitive thresholds for underplayed roles, potentially paving the way for role queue later.
- Community skepticism remains strong, with calls for placement matches and criticism of rank‑protection items like Chrono Shield alongside arguments that longer queues would be acceptable for better match quality.