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Mark Darrah Lays Bare Anthem’s Troubled Development in First Retrospective Video

In the inaugural video of his series, Darrah shows how an ambiguous live-service vision collapsed after Hudson’s 2014 departure under EA’s revenue pressures.

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Overview

  • Casey Hudson’s 2012 “Dylan” pitch aimed to reforge BioWare around always-online storytelling with the promise of achieving “FIFA numbers.”
  • Developers lacked a clear creative anchor after Hudson left in 2014, leading to cyclical design changes and identity confusion.
  • EA executives pressured the team to position Anthem as a rival to Destiny or Borderlands without explicitly naming those models.
  • Darrah accepts primary responsibility for the 2019 launch’s failures and plans further videos to explore the project’s later production challenges.
  • Anthem’s commercial underperformance has led to a planned shutdown in January 2026, highlighting the clash between creative ambition and live-service mandates.