Lords of the Fallen Makes Comprehensive Updates and AI Tweaks to Improve Game Experience
The updates, including AI tweaks to alleviate enemies dogpiling, and changes to the leashing system and New Game+ system, aim to address gameplay issues reported by players and improve the overall gaming experience.
- The game development company Hexworks has made significant updates to Lords of the Fallen, a fantasy Soulslike RPG, including tweaks to the AI that reduce the likelihood of enemies dogpiling players.
- The developers have amended the 'leashing' system, limiting how far enemies will pursue players from their spawn point. This change is designed to decrease the density of enemy groups and prevent relentless pursuit.
- Hexworks has also restructured the New Game Plus (NG+) options, allowing players to maintain the same difficulty level while keeping their character and progression or to elevate the difficulty level after finishing a run.
- The company is set to release another patch addressing the game's vestiges, the game's version of level-up bonfires. This patch changes how they are removed from the game, moving it to a more gradual process during New Game Plus runs.
- Hexworks is reportedly working on introducing a NG+ modifier system that allows players full control over how many vestiges are active during each NG+ run.