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Let It Die: Inferno Dev Clarifies Limited AI Use as Launch Draws Negative Steam Reviews

The studio says the tools served narrow creative goals rather than substituting for human work.

Overview

  • Supertrick Games says only two non-human characters—Mom and Goz/Mez—use AI-generated voices, and all other roles are performed by human actors.
  • Developers say AI produced rough base images for select posters, InfoCast inserts, and in-game reading materials that artists then painted over and refined.
  • An AI-based editor generated stems for the Select Iron Perch background track, with most stems subsequently rebuilt from scratch by humans.
  • The clarification followed a Steam store disclosure that flagged AI use across voices, music, and graphics without detailing scope and prompted mixed player reactions.
  • The game launched on PS5 and PC with a Mostly Negative user rating on Steam, with players citing PvP-only design, optimization problems, and a loss of qualities from the 2016 original, and some comments referencing canceled preorders.