Overview
- The PS6 is expected to feature an AMD RDNA 5 GPU with 40–48 compute units at 3 GHz+ and GDDR7 memory on a 160-bit or 192-bit bus to exceed 640 GB/s bandwidth.
- Leaked figures estimate PS6 rasterization performance at roughly three times the base PS5 and ray tracing at five- to tenfold gains.
- The console is reported to offer full backward compatibility with PlayStation 4 and PlayStation 5 game libraries.
- Sony is said to be developing a “Canis” handheld sibling powered by a Zen 6 CPU and RDNA 5 GPU, with expandable storage slots, haptic feedback and a touchscreen delivering about half the PS5’s rasterization performance.
- An AMD insider predicts PS6 performance could rival an AMD Radeon RX 9070XT, while Microsoft’s next Xbox may align more with NVIDIA’s RTX 5080.