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Larian Studios Criticizes Subscription Services for Undermining Game Development

Michael Douse of Larian Studios argues that subscription models like Xbox Game Pass prioritize quantity over quality, affecting job stability for developers.

  • Larian Studios' Michael Douse highlights the negative impact of subscription models on game development quality and developer job security.
  • Douse criticizes Ubisoft's strategy, citing the disbandment of the Prince of Persia: The Lost Crown team despite the game's positive reception.
  • He argues that prioritizing subscription services over standalone sales leads to a focus on quantity, which can reduce game quality.
  • Ubisoft's decision to delay releasing games on popular platforms like Steam is seen as a flawed strategy that limits market success.
  • Concerns are raised about the future of innovative game development as subscription models may discourage risk-taking in creating high-quality titles.
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