Overview
- Larian says Divinity uses a new, video‑game‑native ruleset to enable deeper systemic play and higher player agency than past titles.
- Development has moved into production with performance recording underway and an upgraded engine and pipelines, and CEO Swen Vincke says it will be better than Baldur’s Gate 3 “on all fronts.”
- The new game tells a standalone story, yet Larian confirms returning continuity and characters from Original Sin 2 to reward longtime players.
- Divinity: Original Sin 2 launched natively on PS5, Xbox Series X|S, and Nintendo Switch 2, with free upgrades for prior owners except for a ¥100 fee in Japan.
- Larian has not set a release date or decided on early access, and the reveal has coincided with noticeable spikes in Steam player counts for earlier Divinity entries.