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Larian Clarifies Limited AI Use, Pledges Human‑Made Divinity and No Layoffs

Former staff and well‑known actors argue the practice undercuts creative jobs and early career opportunities.

Overview

  • CEO Swen Vincke said generative tools are confined to early ideation such as reference exploration, white‑boxing and placeholder text, with all shipped assets created by people.
  • Vincke reiterated that Divinity will ship with no AI‑generated content and that Larian is not trimming teams, noting the studio employs 72 artists, including 23 concept artists, and is hiring.
  • Publishing director Michael Douse described AI as an optional communication aid comparable to searching references or photo‑bashing and said Larian does not use AI for art that appears in its games.
  • Former Larian employees Anne Méthot and Selena Tobin publicly disputed claims that staff are broadly comfortable with AI use, urging leadership to change course.
  • Voice actor Neil Newbon condemned AI for performance work and Larian associate producer Burhan Zamri warned that using AI for minor lines deprives emerging actors of entry roles, reflecting a wider industry dispute.