Overview
- Konvoy projects that Rockstar Games’ Grand Theft Auto VI could sell 25 million copies on launch day, generating roughly $2 billion in revenue.
- The firm forecasts total revenue of $7.6 billion within the first 60 days, blending initial sales with ongoing digital purchases.
- Assuming an $80 base price, GTA VI’s sales could reach 40 million units by the end of its first week.
- Analysts estimate an average microtransaction spend of $20 per player per month, accounting for about $7.7 billion in additional revenue by the two-month mark.
- If these forecasts hold, the game could recoup its estimated $2 billion development budget in under 30 days following its May 26, 2026 release on PlayStation 5 and Xbox Series X|S.