Overview
- In a new X post, Hideo Kojima says he was never told of a 1999 pitch from the Wachowskis and notes he was busy with Metal Gear Solid 2, adding he might have explored it if asked.
- Time Extension’s interview with former Konami VP Christopher Bergstresser details an August 25, 1999 meeting at Konami’s Tokyo headquarters where the filmmakers asked Kojima to make an official Matrix game with concept artist Geoff Darrow present.
- Bergstresser says executive Kazumi Kitaue immediately refused, prioritizing Kojima’s work on Metal Gear Solid 2, which design documents indicate had entered full-scale development by mid-1999.
- Kojima’s 1999 Metal Gear Solid 2 production diary mentions meeting the Wachowskis and attending The Matrix’s Japanese premiere and afterparty that day, corroborating the timing but not the alleged offer.
- An anonymous former Konami employee told Time Extension that Kojima showed strong interest and staff felt disappointed, while Konami has not commented; the license later went to Shiny Entertainment for Enter the Matrix (2003) and The Matrix: Path of Neo (2005).