Overview
- Critics applaud the updated gunplay mechanics and enhanced gore system as standout improvements over previous entries
- Built on Unreal Engine 5, the game delivers high-fidelity visuals but places heavy demands on hardware and suffers from instability in larger lobbies
- Reviewers note the familiar wave-based survival loop and Perk-to-character bindings offer little innovation and limit player choice
- Scores published July 24 range widely from 48/100 to 8.5/10, reflecting a divided critical reception
- Tripwire has pledged live-service updates to optimize performance and decouple Perks from specific characters post-launch