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Killing Floor 3 Debuts to Series-Low Metacritic Score Despite Unreal Engine 5 Upgrades

Tripwire Interactive is already outlining live-service updates to tackle performance glitches dogging its high-fidelity sequel

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A zed screaming
One of many threats in Killing Floor 3

Overview

  • Killing Floor 3 launched globally on July 24 for PC, PlayStation 5, and Xbox Series X|S, retaining the franchise’s signature wave-based co-op gameplay with six-player and solo modes.
  • Critics lauded the sequel’s visceral gunplay, extensive weapon customization, and improved gore system but found few new innovations beyond its predecessor.
  • Multiple reviews flagged technical instability, including menu freezes and sharp frame-rate drops in larger co-op lobbies, with users reporting demanding hardware requirements to maintain stability.
  • Early scores range widely, from a 9/10 Newsweek review to a 48/100 critique, averaging a 69 on Metacritic—the lowest in the series—and a 49% “Mixed” rating on Steam.
  • Tripwire Interactive has published a post-launch roadmap promising balance patches, decoupled class-character bindings, and ongoing stability and performance fixes.