Ken Levine Aims to Redefine Player Agency with Upcoming Game Judas
The BioShock creator's new project promises dynamic storytelling and non-linear gameplay, diverging from his earlier works.
- Ken Levine describes BioShock and BioShock Infinite as 'corridors' with linear storytelling, aiming for a more open-ended approach in Judas.
- Judas will feature a dynamic narrative system where characters react organically to player actions, creating unique experiences for each player.
- The game has been in development for over eight years at Ghost Story Games, a studio Levine established after restructuring Irrational Games.
- Levine highlights the challenges of innovation in the AAA industry, emphasizing the need for creative risks despite rising development costs.
- Judas is set in a dystopian space colony and is expected to release by March 2025, though this timeline remains tentative.