Overview
- Fares says EA gets more criticism than it deserves and that Hazelight enjoys hands-off support from the publisher.
- Split Fiction, released in March 2025, sold millions within weeks, strengthening Hazelight’s position after earlier hits like It Takes Two.
- He says Hazelight will never go public, citing the Friends Pass as an example of a player-friendly choice that also proved good business.
- Warning against a rush to mid-budget strategies, Fares argues AAA can still take risks and cites Rockstar, Naughty Dog, and Nintendo.
- He distinguishes useful development AI from generative AI and expresses confidence the next Hazelight game will surpass Split Fiction.